Scheduled Maintenance - MAR. 31, 2017

Comments

  • TarkinTarkin
    First Assault Rep: 2,120
    Posts: 307
    Member+
    edited March 31
    Lowered legendary and epic items drop ratio. xD
  • codeman02codeman02
    First Assault Rep: 905
    Posts: 39
    Member
    edited April 1
    played after update on european server and it was hilarous to see how the game is fucked up now, on some party i became a Killing god and some other i can hardly get 0.2 kdr loool even shootgun not working at close range and not dealing damage, i was playing with some other old vet and we were all having same problems .

    also we got some huge laggers from 200 ms to 4500 ms laggers.
    seriously ADD AN AUTO KICK FOR LAGGERS WITH MORE THAN 100 ms !!!!

    also noticed that thoses laggers with 90 ms or up killed us easilly like they dont suffer the lag effect
    so i overcharged my connection to lag and it does what it does , made me a Killing god lol

    so the lag compensation is even worse than before for non laggers witch may be 90 percent of players !!!!
    CyBeR_Junky
  • MrDeapMrDeap
    First Assault Rep: 870
    Posts: 50
    Member
    edited April 1
    I don't want to insult anyone, but It almost feel like if the server went back to a tick rate of 32. On spectator the interpolation feel very soap opera whatever the player ping.
  • AnduAndu
    First Assault Rep: 4,120
    Posts: 971
    Member+
    edited April 2
    codeman02 wrote: »
    played after update on european server and it was hilarous to see how the game is fucked up now, on some party i became a Killing god and some other i can hardly get 0.2 kdr loool even shootgun not working at close range and not dealing damage, i was playing with some other old vet and we were all having same problems .

    also we got some huge laggers from 200 ms to 4500 ms laggers.
    seriously ADD AN AUTO KICK FOR LAGGERS WITH MORE THAN 100 ms !!!!

    also noticed that thoses laggers with 90 ms or up killed us easilly like they dont suffer the lag effect
    so i overcharged my connection to lag and it does what it does , made me a Killing god lol

    so the lag compensation is even worse than before for non laggers witch may be 90 percent of players !!!!


    Imagine 4 seconds delay, on one monitor you move in real time, but on the second your move is happening 4 seconds later. Some ppl moved it into this game, but the only difference is they see everything in real time, only their move is delayed.
    So..
    Player A is a lagger that have 4 second delay ONLY and caching packets(not sending small portion of data but holding as much data as he can to prevent being kicked and sending cached portion of data) at sending packets to the server, downloading data from server is not delayed
    Player B is a regular player with normal pings

    B stays behind the cover, 1 second later A reaches the place he can see and kill B and shots kills him after 2 seconds of aiming.
    At B screen everything is fine hes alive , suddenly 4 seconds later he see that A appeared and A killed him at the same moment just on sight.

    Please make algorithm kicking player that is caching outgoing data or discard player data if its delayed more than xx ms?
    And Determine player both pings (outgoing and incoming) if there is difference more than 15% kick from the server.
  • PandarkvadorPandarkvador
    First Assault Rep: 860
    Posts: 31
    Member
    edited April 3
    played after update on european server and it was hilarous to see how the game is fucked up now, on some party i became a Killing god and some other i can hardly get 0.2 kdr loool even shootgun not working at close range and not dealing damage, i was playing with some other old vet and we were all having same problems .

    also we got some huge laggers from 200 ms to 4500 ms laggers.
    seriously ADD AN AUTO KICK FOR LAGGERS WITH MORE THAN 100 ms !!!!

    also noticed that thoses laggers with 90 ms or up killed us easilly like they dont suffer the lag effect
    so i overcharged my connection to lag and it does what it does , made me a Killing god lol

    so the lag compensation is even worse than before for non laggers witch may be 90 percent of players !!!!

    Do you really think that Nexon will approved a kick of 10% of their client (it's your estimation made with wet finger) ?
    It will be better to regroup player by ping and by KDR, instead of level only.
    But yes it's a problem for all, it's very boring to see that you shot a complete load of F2020 bullets in someone and he doesn't take any damage.
  • PrismriverPrismriver
    First Assault Rep: 1,185
    Posts: 91
    Member+
    edited April 3
    codeman02 wrote: »
    played after update on european server and it was hilarous to see how the game is fucked up now, on some party i became a Killing god and some other i can hardly get 0.2 kdr loool even shootgun not working at close range and not dealing damage, i was playing with some other old vet and we were all having same problems .
    Yup Netcode is broken again...
    Come on Dev.
  • PandarkvadorPandarkvador
    First Assault Rep: 860
    Posts: 31
    Member
    edited April 4
    Yup Netcode is broken again...
    Come on Dev.

    For me it's near to be too late, i will going to see on forum one time by week to see if something change, but for now i have uninstall. It's really unplayable and then it's frustated instead of being fun like must be a game.
    CyBeR_Junky
  • ThrashiacThrashiac
    First Assault Rep: 200
    Posts: 5
    Member
    edited April 4
    Last update has completely broken the game.
    1) Constantly being killed behind walls/obstacles (netcode)
    2)Close range combat won't do any damage. Even with shotgun. Everything started to lag a lot.
    3)New revamped map is very laggy. Especially on heavy death-match like assaults.
    4)Constant freezes /FPS drops.
    5)Unplayable at the moment. Even on twitch stream by devs I saw constant lags/ micro freezes. Shame.