Veldrin

About

Username
Veldrin
Joined
Visits
481
Last Active
Roles
Member
Points
3,580
Badges
12
Posts
413

First Assault Rep

Comments

  • And the Motoko flood was better when they buffed her to counter Saito and be more invisible? Maven's speed boost in 2.0 is useless since Paz, Motoko and Reiko are faster (base movespeed), besides Azuma is camping anyway or a díldo waiting for you…
  • I can't see Motoko since her invisibility buff. I never had a real problem seeing her in 1.0. I second what Avarake said: "they should give you an edge, not make the fight unfair" I don't like how some operative's skills work. Azuma or Reiko for …
  • Do you remember the time of Saito countering Motoko? Do you remember the time where you could actually see Motokos? Do you remember the time of rushing Ishikawas and Batous in Station with LMG? Do you remember the time where Bormas where just hop…
  • Be aware rocket dildo incoming for your Reiko.
  • I play Sitara always when Maven makes no sense. Enemies have many of Batou? -> Sitara. Borma? -> Sitara. Motoko? -> Sitara (Most people have no antimachine anyway). Azuma? -> Sitara. Also the camo bitches try to knife you all the time…
  • And it does not help that 2.75+ KDR players group together and stomp every servers.
  • In 1.0 I never had problems with Maven. I could kill everyone. Bormas, Motokos, Batous,… 2.0 is more difficult because all of the changes. I like it more classic like 1.0. I would rather nerf everyone instead of giving Maven some special ability…
  • qboard wrote: » for every sniper there must be a counter sniper or at least someone whos able to throw some smoke. if countersniper sits on wrong spot everything gets really jerky. That is the fooking problem. I can't throw smokes nor nades on …
  • I agree on the idea that Saito should not be able to see through barrier. But I'd rather buff Paz’ HP instead of adding this 'bullet miss time-window'. Also I don’t like the barrier push thing. I have a better idea. Give Maven the same speed like…
  • Plus Azuma can walk with shield through Maven’s barrier. The shield should be disabled if this camperboi walks through the barrier like camo is disabled from Motoko, too. No Extrawürste (=special treatment) for Azuma!
  • I tested him today. He is reliable, but i felt dirty playing him.
    in Azuma Comment by Veldrin August 16
  • Yeah neon ruins is perfect for Motoko. You almost don’t see her (and don ’t hear her nor does drones or turrets affect her). Today i played Maven only with UMP, except one match Azuma+M4A1 on TDM (3.8 KDR) The first time i played him, and I won't t…
  • spinningddiscoball wrote: » Im sorry this op makes no sense what so ever can you try to retype it in english please It was easy to understand for me. You have your daily missions, right. For example you have to play TDM four times. Most like…
  • I forgot Saito. Considering he will keep his T1 single pulse and considering the above mentioned equality in HP and movespeed among all operatives i won't penaltize him. T1 would be more an information than an direct advantage for aiming. I don't …
  • I think that through again, about all the operatives. Since I prefer 1.0 and see some changes of 2.0 aren't that bad i tell you… …How to make 2.0 more like 1.0 without the imbalances and unfun of 2.0 and without the issues and imbalances of 1.0 …
  • avarake wrote: » Azuma is too strong, period. I can top a lobby with double the kills of anyone else in there and still have a 5:1 negative record against Azuma. It's happened multiple times over the last few days and it's clearly not a skill ques…
  • Almalexion wrote: » It's not actually about the RNG thing. The problem lies in the junks within the crates such as banners, emblems and flags... Also we cannot be able to sell or trade the skins that we don't want or dupelicate ones to at least b…
  • Additional to my original(!) Reiko Revamp Suggestion (You can read it
  • Rektified wrote: » Veldrin wrote: » I dunno if this is a bug, but i am very curious about it… Oh i forgot to mention, i did hipfire and some bursts and (not all weapons but) full fire as well. Maybe grips only affect full-fire, i couldnt really…
  • Fix ARs like this: Add more recoil and spray (depending of weapons, the higher the rof the higher the spray and the more precise the more recoil, so f2020 would have higher spray AND higer recoil) THIS is the way how to fix ARs and NOT by removi…